Online event ticketing system accomplished with mobile money payment.

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dc.contributor.author Wanyana, Rose
dc.date.accessioned 2022-05-27T16:33:30Z
dc.date.available 2022-05-27T16:33:30Z
dc.date.issued 2017-05
dc.identifier.citation Wanyana, Rose. (2015). Online event ticketing system accomplished with mobile money payment. Busitema University. Unpublished dissertation. en_US
dc.identifier.uri http://hdl.handle.net/20.500.12283/1432
dc.description Dissertation. en_US
dc.description.abstract The entertainment industry is one of the most profitable sectors in the business world. People always spent money for being entertained, and so will they in the future. Entertainment is important as it brings people together and is a good way for the entire family to bond. It diverts people’s attention from their demanding lives and amuses them in their leisure time. Usually, entertainment is fun, enjoyable and pleasurable. Entertainment can take various forms including music, drama, storytelling, movie, sports, dance and traditional performances. However, People getting to know about these events is a challenge, and then, in case they get to know, how they can attend these events, i.e. how they can get tickets (even for events that are far away from the customer’s place) is also a challenge. This problem is currently being solved by ticket stores where event managers avail tickets to these stores and then customers have to go to these places and buy tickets. Unfortunately, in most cases these are restricted by time, location, and most important by availability of tickets (available tickets are mostly limited to events taking place in a certain local area where a ticket store is located). This project was therefore aimed at developing an online event ticketing system that is accomplished with mobile money payments to help eradicate the problem. This work is arranged mainly in six chapters; chapter one includes the introduction of the project. Chapter two discusses the literature related to the system, chapter three illustrates the methodologies used in coming up with the working prototype of the system, chapter four includes system design and analysis, chapter five contains the implementation and testing of the system and chapter six contains the summary of the work, discussion and recommendations. en_US
dc.description.sponsorship Mr. Lusiba Badiru, Busitema University. en_US
dc.language.iso en en_US
dc.publisher Busitema University. en_US
dc.subject Online event ticketing en_US
dc.subject Mobile money payment en_US
dc.subject Entertainment en_US
dc.subject Ticketing system en_US
dc.title Online event ticketing system accomplished with mobile money payment. en_US
dc.type Thesis en_US


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